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Welcome to the Torch wiki. Feel free to contribute articles related to running Torch and its plugins or general Space Engineers game/modding.

To gain edit access, create an account and contact Jimmacle on the Torch Discord server.

Torch is a community-made Space Engineers dedicated server that gives server owners powerful tools to make server maintenance easier.

Notable features:

  • Comprehensive graphical user interface
  • Chat: interact with the game chat and run commands without having to join the game.
  • Entity manager: realtime modification of ingame entities such as stopping grids and changing block settings without having to join the game
  • Organized, easy to use configuration editor
  • Extensible using the Torch plugin system

Download Torch and almost all plugins on the Torch website.

$10+ Patrons can access and download the Patron-exclusive builds of torch and Essentials here after logging in.

The log-in information is in the pinned messages of the Patron channel on the Torch discord.

Table of contents

  1. Torch Server - download page
    1. Getting started - Installing Torch
    2. Commands
    3. How to auto-restart the server after crash
    4. How to manually update Torch and/or game
  2. Torch Client
  3. Plugins - plugins website
    1. Essentials - download page
      1. Commands
    2. Concealment - download page
    3. Profiler - download page
    4. SEDiscordBridge - download page
    5. others
  4. Plugin Development Tutorials - How to get started writing your own plugins?
    1. Setup your first project and write a basic plugin - Basic tutorial on what you need to start writing a new Plugin.
    2. Things you can do in your plugin - Basic tutorial on various things you can do.
    3. Publish your plugin - Information about what to do to publish your Plugin.
    4. Reverse-Engineer the game & debugging - Tutorial on how to debug your code and figure out what the game does in certain scenarios.
    5. Recommendations for managing multiple plugins & third party dependencies - Some more advanced information on how to work with multiple projects and dlls.
    6. Problems others have already ran into - This is an open collection of things others have already run into. If you run and survive a road block feel free to add to this list.
  1. Source code - github.com
  2. Contributors